Overview
An isometric puzzle game where you control two poorly-designed robots, each restricted to moving along a single axis. Navigate challenges by coordinating their movements and solve puzzles in this fun and unique experience.
Approach
This game was made as a tertiary project over 12 weeks using Unreal Engine 4. Designed and developed in collaboration between students from both design and computer science courses.
This project was also awarded the 2021 Gibson Group Award for Innovation and Excellence in Media Design
Quinn Herring 2021
New Zealand




